From the creator of the Unreal Engine x Houdini Dragon Project.
Dive into the waters of FLIP Simulation with Mikkel Lassalle and master a bulletproof workflow for creating stunning, complex, large-scale water simulations. This course offers a shortcut for beginners by providing template projects for simulation and rendering.
With over 15 years of experience, I’ll guide you through the entire process of creating your own FLIP fluid productions—from start to finish—without skipping any steps. This workflow can be adapted to any type of 3D model and fluid behavior. You’ll also get access to my personal simulation and render templates to jumpstart your journey in Houdini. From there, we’ll create a stunning environment in Unreal Engine from scratch and finish by compositing everything into two final polished shots.
This course offers a shortcut for beginners to craft exceptional large-scale FLIP fluid scenes without spending countless hours learning one of the most intricate software tools out there. The two epic shots featured in the promotional video are the exact ones created in this course, allowing you to learn every step of the process behind bringing them to life and equipping you with the skills to realize any creative vision.
9 Chapters Total – All listed with timecodes on Gumroad page.
10 Chapters Total – All listed with timecodes on Gumroad page.
14 Chapters Total – All listed with timecodes on Gumroad page
22 Chapters Total – All listed with timecodes on Gumroad page.
For years I’ve seen courses that only cover part of the process, leaving myself and artists clueless and with gaps in their workflow. That’s why I’ve created this course – to teach you how to create a stunning, finished VFX shot completely from scratch, to the final polished product.
In this course, I’ll guide you through every step: from fluid simulations and rendering to building environments, compositing, and grading. This isn’t just about learning individual techniques – it’s about mastering the entire process, so you can create water simulations that meet industry standards and bring your creative vision to life.
Can I take this course as a beginner?
Yes! You can absolutely take this course as a beginner without any previous experience. Providing template projects to kickstart your process, I will guide you through from start to finish without any skipping. Each step will be carefully showed and explained, so you can follow along.
What is included in this course?
– Provided animated 3D model in .alembic format.
– Houdini simulation and template Project Files.
– After Effects Project File and Assets.
What if I want to use another model than the provided 3D model in the course?
That’s one of the coolest things about this course, you can use this exact workflow for any 3D model you want and I will show you how to control the water for specific situations.
Do I need any plugs ins?
No plugins are used! All you need is Houdini 20, Unreal Engine 5 and After Effects.
What are the recommended PC specs?
I do recommend some decent hardware, since the simulation and rendering is quite heavy. Here are my specifications: GeForce GTX 1660 OC Intel 660p 1TB AMD Ryzen 5 3600X 6 Core 3.8GHz ASUS ROG STRIX B450 Gaming Corsair Vengeance LPX DDR4-3200 C16 128GB.
Please note: 128GB Ram is not necessary, the dragon project and boat project was created with the same specs, but with only 32GB Ram.
Get in touch: Please do not hesitate to reach out for further questions. You can message me at instagram @mkkls.
Be sure to subscribe to the YouTube Channel Mikkel Lassalle for future updates and more tutorials coming soon.
Mikkel Lassalle Soerensen © All Rights Reserved. Contact me at Mikkel@mkls.dk